"vertexlitgeneric"
{
	"$baseTexture" "models\nintendo/Mother/PigMask/PigMaskCaptain"
	"$bumpmap" "models\nintendo/flat2"
        "$model" 1
//	"$phong" "1"
//	"$phongexponent" "20"
//	"$phongboost" ".3"
//	"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
//	"$phongfresnelranges" "[.3 1 8]" 
//	"$rimlight" "1" // To enable rim lighting (requires phong)
//	"$rimlightexponent" "4" // Exponent for phong component of rim lighting
//	"$rimlightboost" "2" // Boost for ambient cube component of rim lighting
	"$halflambert" 1
	"$phong" "1"
 	"$phongexponent" 1
	"$phongboost"	"1"
	"$phongfresnelranges"	"[0.03 0.015 0.01]"
}
