"vertexlitgeneric"
{
	"$baseTexture" "models\nintendo/mother/Uchimera/StgNewporkUltimateChimera_Body"
	"$bumpmap" "models\nintendo/flat2"
             "$model" 1
	"$halflambert" 1
	"$phong" "1"
 	"$phongexponent" 1
	"$phongboost"	"1"
	"$phongfresnelranges"	"[0.03 0.015 0.01]"
}
